//*************************************************************************************************
// FB.cpp
//
// Methods exported from original SSAPI.DLL
//*************************************************************************************************
#include "stdafx.h"
#include "ssautoi.h"						// Internal SourceSafe automation defs.


const int ditto = -1;

int __declspec(dllexport) FB_Close(int prop1,bool prop2)
{
	Trace::Write("Enter FB_Close");
	return -1;
}
int __declspec(dllexport) FB_Cmp(int prop1,int prop2)
{
	Trace::Write("Enter FB_Cmp");
	return -1;
}
long __declspec(dllexport) FB_Copy(int prop1,int prop2,long prop3,long prop4,long prop5)
{
	Trace::Write("Enter FB_Copy");
	return -1;
}
int __declspec(dllexport) FB_Create(char const * prop1,int prop2,int prop3,enum FB_ReadHint prop4)
{
	Trace::Write("Enter FB_Create");
	return -1;
}
int __declspec(dllexport) FB_CreateTemp(enum FB_ReadHint prop1)
{
	Trace::Write("Enter FB_CreateTemp");
	return -1;
}
int __declspec(dllexport) FB_Flush(int prop1)
{
	Trace::Write("Enter FB_Flush");
	return -1;
}
int __declspec(dllexport) FB_GetFileName(int prop1,char * prop2)
{
	Trace::Write("Enter FB_GetFileName");
	return -1;
}
int __declspec(dllexport) FB_GetHandle(int prop1)
{
	Trace::Write("Enter FB_GetHandle");
	return -1;
}
int __declspec(dllexport) FB_GetRawFileHandle(int prop1)
{
	Trace::Write("Enter FB_GetRawFileHandle");
	return -1;
}
int __declspec(dllexport) FB_Init(char const * prop1)
{
	Trace::Write("Enter FB_Init");
	return -1;
}
long __declspec(dllexport) FB_Length(int prop1)
{
	Trace::Write("Enter FB_Length");
	return -1;
}
int __declspec(dllexport) FB_LockRegion(int prop1,long prop2,long prop3)
{
	Trace::Write("Enter FB_LockRegion");
	return -1;
}
int __declspec(dllexport) FB_Open(char const * prop1,int prop2,enum FB_ReadHint prop3)
{
	Trace::Write("Enter FB_Open");
	return -1;
}
int __declspec(dllexport) FB_Read(int prop1,void * prop2,unsigned int prop3)
{
	Trace::Write("Enter FB_Read");
	return -1;
}
int __declspec(dllexport) FB_ReadThrough(int prop1,char * prop2,int prop3)
{
	Trace::Write("Enter FB_ReadThrough");
	return -1;
}
long __declspec(dllexport) FB_Seek(int prop1,long prop2,int prop3)
{
	Trace::Write("Enter FB_Seek");
	return -1;
}
void __declspec(dllexport) FB_SetTempPath(char const * prop1)
{
	Trace::Write("Enter FB_SetTempPath");
}
int __declspec(dllexport) FB_Sync(int prop1)
{
	Trace::Write("Enter FB_Sync");
	return -1;
}
void __declspec(dllexport) FB_Terminate()
{
	Trace::Write("Enter FB_Terminate");
}
int __declspec(dllexport) FB_UnlockRegion(int prop1,long prop2,long prop3)
{
	Trace::Write("Enter FB_UnlockRegion");
	return -1;
}
int __declspec(dllexport) FB_Write(int prop1,void const * prop2,unsigned int prop3)
{
	Trace::Write("Enter FB_Write");
	return -1;
}
int __declspec(dllexport) FB_WriteThrough(int prop1,char * prop2,int prop3)
{
	Trace::Write("Enter FB_WriteThrough");
	return -1;
}
